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Thread: RPM - Rage's Platform Movement

  1. #201
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Camera shakes near borders

    Hi, ragem. I'm having a problem. Camera shakes when the rotate platform(free move) with player on it moves near frame border. Vertically and horizontally moving platforms do not give such an effect.

    I prepared a simple example.
    The red cross in the rectangle is the size of the camera. The green cross in the circle is the center and radius of the platform movement.
    The shaking appears when the camera stops due to reaching the frame boundaries.
    The shaking is well visible when the platform moves from 270 degrees to 360 degrees (right lower segment of the circle).

    Runtime EXE here:
    https://www.dropbox.com/s/t5p8e62gb5...keing.exe?dl=0

    If You need source, I PM them for You.

    When corrected, please, give me a patch.

  2. #202
    Clicker Install Creator Pro
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    ragem's Avatar
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    Send over the source if ya don't mind. Chances are it might be related to one of my ham-fisted "fixes" trying to eliminate jitter. :P Just to be safe, did you remember to change the global values X/Y Resolution (by default A and B) to match your window resolution as well?

  3. #203
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    Right so as it turns out, the issue WAS my ham-fisted "fix" for camera jitter. The camera objects were still being manipulated by the moving platforms while out-of-bounds for scrolling, so I placed in a limit. It'll be applied to the next version of RPM, but you can find the event under the Camera Setup group (event 755 in v1.6.02) and adjust it as seen. For reference, "X Resolution" is Global Value A and "Y Resolution" is Global Value B.
    Images attachées Images attachées

  4. #204
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Ragem, thank's for fix. Works fine.

  5. #205
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Hello, ragem. A new interesting problem. Perhaps not yours.

    Look at the collision of the left platform with the central separator.
    https://www.dropbox.com/s/6uxjfpsn0ske0y5/test.exe?dl=0

    Can You understand what's going on?

    p.s. MFA file in PM

  6. #206
    Clicker Install Creator Pro
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    Guessing either I screwed up somewhere or its another one of Fusion's quirks, but the issue resolves itself if you check for a collision using Overlap instead of the default Collision between objects.

    Under Moving Objects > Moving Platform (Standard Movement) > Movement Control > Platform Direction, change the two collision events to be overlapping (Events 544 and 545 in the MFA you sent).

  7. #207
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)
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    does anybody tested PRM in mobile platforms?

  8. #208
    Clicker Install Creator Pro
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    Admittedly I haven't tested RPM on mobile recently (not since I sapped my Nexus for a Note5), but there were some slowdown issues on Android. RPM was in development before I was able to get exporters, so it was only optimized for Windows and apparently HTML5. Im thinking whenever Fusion 3 hits I'll likely re-do it for wider support if possible. :V

    Also, RPM is on sale for a whopping 99 cents on Itch/Clickstore until Tuesday. You'd buy that for a dollar, right???

  9. #209
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    This seems to be just what I needed! When we buy it, do we have access to future updates too?

  10. #210
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    You do, though if you buy from Clickstore you should send me a PM with your order number and name so I can generate an itch.io key, since I have direct control over that listing.

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