User Tag List

Results 1 to 4 of 4

Thread: Leave deployment target to 6.1?

  1. #1
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    3,237
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)

    Question Leave deployment target to 6.1?

    I have noticed when I open my game in xcode to build "Deployment target" is set to 6.1. It is possible to go down to 6.0 though. Would not going down to 6.0 include more devices or should I leave it at 6.1 or is there no differance?

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    6,784
    Mentioned
    298 Post(s)
    Tagged
    4 Thread(s)
    according to apple there are no very much 6.0 devices

    another person have this interesting page, don't know if is 100% correct

    https://david-smith.org/iosversionstats/
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    3,237
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    Seem to be 1.3% using 6.0 then. But if you build 6.1 these people can't use the app? I mean 1.3% is extremely small, but why not include them also? Or is there any downside to targeting 6.0 instead of 6.1?

    And is it in fact so that if you target 6.1 will people with 6.0 devices not be able to use it?

  4. #4
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    6,784
    Mentioned
    298 Post(s)
    Tagged
    4 Thread(s)
    well see that if you use xcode 8 you have not simulator from 6.0 or 6.1 or 7.0

    is not simple to use backward compatibility in ios and xcode, in android even if deprecated you can still used it, here you need to test.

    so if you want to build for 6.0 and 6.1 you must have a way of testing, keeping and old device, etc.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

Similar Threads

  1. What Deployment Target to use
    By Outcast in forum iOS Export Module 2.5
    Replies: 1
    Last Post: 9th June 2016, 12:48 PM
  2. Deployment Target
    By phanchingchong in forum iOS Export Module Version 2.0
    Replies: 2
    Last Post: 15th October 2012, 05:45 PM
  3. Extension deployment
    By Keith in forum XNA Extensions
    Replies: 4
    Last Post: 25th June 2012, 07:52 AM
  4. Which deployment target to use?
    By mobo in forum iOS Export Module Version 2.0
    Replies: 1
    Last Post: 23rd May 2012, 06:04 AM
  5. To Clickteam: Cross platform deployment and more.
    By geothefaust in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 13th February 2009, 01:17 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •