User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19

Thread: Block Rider - REDUX - Major update

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    rosse119's Avatar
    Join Date
    Dec 2012
    Posts
    473
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    We are both in Britain ain't we so I imagine it would be 1 here too.

    I hate having adverts in my games but it is literally the only way on Googleplay as nobody buys anything.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    rosse119's Avatar
    Join Date
    Dec 2012
    Posts
    473
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Hi matey,

    Sorry about the wait I tried the game and gave it 4 stars, I like it although at first I wasn't sure if I was meant to tap the word nuke or bomb so died a fair few times from that. The visual effects look awesome.

  3. #13
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Sep 2015
    Posts
    45
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks man - I've been away in Berlin for debauchery and hangovers so I'm also late here. I'll make some amendments to the beginning to make it more intuitive. Thanks again!

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    rosse119's Avatar
    Join Date
    Dec 2012
    Posts
    473
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Sounds messy. Happy I could help, btw would you try my latest title in development Dash Tank Fever?

  5. #15
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Sep 2015
    Posts
    45
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Dash tank fever eh? I'll slip inside and have a gander

  6. #16
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
    Join Date
    Jan 2014
    Location
    www.sprykegame.com
    Posts
    2,558
    Mentioned
    133 Post(s)
    Tagged
    0 Thread(s)
    I hate having adverts in my games but it is literally the only way on Googleplay as nobody buys anything.
    Well, almost nobody. I myself am extremely wary of free games and almost never install them, since the horrible free2play models have all but killed the enjoyment of mobile gaming for me. I hate ads too. So I pretty much ignore everything on google play that is doesn't have a price.

    But I'm aware that I'm in the small minority here, and that most people prefer grindy F2P mechanics and annoying ads than the thought of spending $1

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Apr 2007
    Location
    Australia
    Posts
    1,152
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It's not so much that people prefer grindy F2P mechanics on Google Play, it's because pirating a premium game is so easy compared to iOS. Therefore you will find a lot more free games on Google Play that use advertising and IAP to recoup money spent in development. I think there was some report on a paid game that had a 95% piracy rate on Google Play. So you can see why a lot of developers are wary of premium titles.

  8. #18
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
    Join Date
    Jan 2014
    Location
    www.sprykegame.com
    Posts
    2,558
    Mentioned
    133 Post(s)
    Tagged
    0 Thread(s)
    Good point about the rampant piracy. But that doesn't explain why F2P dominates iOS games too. Many games are made for iOS primarily, and then ported to Android later - certainly most of the major ones - so if they have F2P mechanics on the Android version, it's probably because they were already designed like that for iOS.

  9. #19
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Sep 2015
    Posts
    45
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Well from how I see it - you can buy a game - simple enough on iOS for $1 and usually not expect a pay-to-win in game purchase mechanism. As you have already paid.

    In contrast with free to play games which usually have a system of buying 'gold' or 'gems' for the same price, and usually alot more up to $50 on some games. All to buy extra upgrades or alter the look of your character. People if invested enough in a game that is free can justify to themselves to spend money on something they have already played and put time in. Whilst the un-certainty of a paid game leaves people wary.

    Just my 2 shiny coins

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Block Rider - First published game!
    By Makabre in forum WIP & Released Games & Apps
    Replies: 3
    Last Post: 2nd April 2016, 01:05 AM
  2. Pushing Block against Block
    By touptit47 in forum File Archive
    Replies: 4
    Last Post: 9th September 2009, 12:36 AM
  3. Line Rider
    By Person in forum The Games Factory 2 - Technical Support
    Replies: 6
    Last Post: 9th August 2008, 06:45 PM
  4. [Update Request] Overlay Redux
    By Canto in forum Extension Development
    Replies: 0
    Last Post: 3rd August 2008, 05:19 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •