Articles
Articles and how-tos from users of Clickteam products
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
This area is of our forum is only accessible to registered product owners.
To access this section, please register your products under your Clickteam Passport and then return to this page.
To access this section, please register your products under your Clickteam Passport and then return to this page.
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legal issues 16
- danuyos
April 16, 2010 at 5:52 PM
- danuyos
June 19, 2010 at 8:35 PM
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Crystal Towers 2: Anatomy of a Boss 16
- DavidN
October 19, 2009 at 8:21 PM
- DavidN
October 26, 2009 at 5:05 AM
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- 16
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- 26k
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FusionWiki 15
- Forum User
March 29, 2010 at 5:55 AM
- Forum User
June 16, 2011 at 5:11 PM
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- 15
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- 27k
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How to create a cloaking device 15
- dragonguy
July 1, 2008 at 11:34 PM
- dragonguy
April 12, 2009 at 7:29 AM
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- 15
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- 26k
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Distance Formula 15
- Dines
May 28, 2008 at 6:34 PM
- Dines
May 29, 2008 at 12:33 PM
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- 15
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- 28k
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Challenge/Response-System to unlock Game 14
- Jahkri
September 25, 2013 at 4:28 PM
- Jahkri
December 3, 2013 at 5:18 AM
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- 14
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- 68k
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Easy Text Alpha Channel in MMF2 14
- LB
January 28, 2010 at 1:26 PM
- LB
January 7, 2011 at 11:41 AM
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- 14
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- 25k
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Game Bosses, the key to pure evilness >:D 13
- Dynamite
August 20, 2008 at 1:28 PM
- Dynamite
September 8, 2008 at 11:00 PM
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- 13
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- 9.7k
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Another form of sending packtes with MooApi 13
- Dynamite
July 16, 2008 at 7:09 AM
- Dynamite
September 28, 2008 at 6:27 AM
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- 13
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- 9.4k
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Sin() and Cos() - What they do, and why they rock 13
- Dines
December 10, 2007 at 6:31 PM
- Dines
March 10, 2009 at 5:10 PM
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- 13
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Bitflags 12
- Forum User
February 7, 2008 at 8:57 PM
- Forum User
August 10, 2008 at 4:42 PM
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- 12
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- 28k
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Not exactly an article but very helpfull example for 3D like Dungeon Master 10
- AftPeakTank
June 26, 2013 at 9:28 PM
- AftPeakTank
June 28, 2013 at 8:51 PM
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- 10
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2d Elastic collision of duplicate objects -no exts 10
- Nobuyuki
June 2, 2011 at 2:48 AM
- Nobuyuki
February 14, 2012 at 12:42 AM
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- 10
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Preparing games for cloning (resizing) 10
- Popcorn
March 28, 2009 at 9:41 PM
- Popcorn
April 5, 2009 at 5:22 PM
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- 10
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- 9.1k
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Advanced techniques in MMF2 10
- SEELE
March 3, 2009 at 1:17 PM
- SEELE
May 14, 2009 at 4:04 PM
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- 10
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- 31k
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Linking your MMF2 game with Pub. Online Scoreboard 10
- Darkhog
January 19, 2009 at 10:53 PM
- Darkhog
July 7, 2009 at 9:07 PM
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- 10
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Graphics and Sound advice for you! straight to the point! 9
- Aloan
January 18, 2013 at 8:43 AM
- Aloan
January 31, 2013 at 6:42 AM
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- 9
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- 13k
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Some advice 9
- King_Cool
May 25, 2012 at 2:10 PM
- King_Cool
May 28, 2012 at 9:39 AM
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- 9
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- 5.8k
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Algorithm: Surface normal on a collision mask. 9
- Pixelthief
October 1, 2010 at 4:52 AM
- Pixelthief
October 7, 2010 at 10:57 AM
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- 9
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- 6.1k
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Range of an Alterable Value 9
- LB
July 13, 2010 at 1:19 AM
- LB
June 25, 2011 at 3:07 AM
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- 9
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- 5.3k
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