Shader Development

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
This area is of our forum is only accessible to registered product owners.
To access this section, please register your products under your Clickteam Passport and then return to this page.
      • English
    1. Converting DX9 shaders to DX11 63

      • Yves
      • April 2, 2019 at 7:23 PM
      • Yves
      • January 3, 2024 at 9:20 PM
    2. Replies
      63
      Views
      74k
      63
    3. Ching4mer

      January 3, 2024 at 9:20 PM
    1. How to make a shader - Quick documentation 5

      • Yves
      • June 16, 2009 at 8:03 AM
      • Yves
      • September 21, 2012 at 9:05 PM
    2. Replies
      5
      Views
      20k
      5
    3. happygreenfrog

      September 21, 2012 at 9:05 PM
    1. Any way to get screen space coordinates? Like "VPOS?"

      • dustingunn
      • February 19, 2024 at 10:54 PM
    2. Replies
      0
      Views
      28
    1. [Request] Mip Map support for efficient blur and bloom shaders?

      • n89
      • August 30, 2023 at 7:24 AM
      • n89
      • August 30, 2023 at 7:24 AM
    2. Replies
      0
      Views
      348
    1. multipixeloutline. FX rendering is lost. 5

      • wuxuechen
      • August 7, 2023 at 3:30 PM
    2. Replies
      5
      Views
      1.4k
      5
    3. oxtord

      August 7, 2023 at 3:30 PM
    1. Clothing Hue Shader ( Ideal for human characters! ) 3

      • WarpZone
      • August 6, 2023 at 3:29 AM
    2. Replies
      3
      Views
      1.1k
      3
    3. bobman99

      August 6, 2023 at 3:29 AM
    1. Help with vertex shaders? 2

      • Rhadamus
      • February 18, 2023 at 1:09 AM
    2. Replies
      2
      Views
      932
      2
    3. Rhadamus

      February 18, 2023 at 1:09 AM
    1. 3D Voxel Model Shader 18

      • MuddyMole
      • December 29, 2022 at 10:11 PM
    2. Replies
      18
      Views
      3.1k
      18
    3. JohnArtbox

      December 29, 2022 at 10:11 PM
    1. New 3d Perspective Shader 33

      • MuddyMole
      • December 9, 2022 at 6:31 AM
    2. Replies
      33
      Views
      5.2k
      33
    3. c4t

      December 9, 2022 at 6:31 AM
    1. [Request] 2 mask controlled shaders to do "GIMP Curves - Channel Value" manipulations 4

      • Wodjanoi
      • November 15, 2022 at 11:20 PM
    2. Replies
      4
      Views
      1.9k
      4
    3. Wodjanoi

      November 15, 2022 at 11:20 PM
    1. [REQUEST] Panorama Shader OpenGL ES 1

      • HanFengRuYue
      • September 18, 2022 at 6:24 PM
    2. Replies
      1
      Views
      840
      1
    3. NaitorStudios

      September 18, 2022 at 6:24 PM
    1. [REQUEST] 3D LUT Shader 29

      • TreyM
      • August 3, 2016 at 12:24 PM
      • TreyM
      • August 28, 2022 at 10:47 PM
    2. Replies
      29
      Views
      43k
      29
    3. andy

      August 28, 2022 at 10:47 PM
    1. Colorizer fx mmf2.5 dx9 1

      • Sloxone
      • May 7, 2022 at 2:33 PM
    2. Replies
      1
      Views
      3k
      1
    3. NaitorStudios

      May 7, 2022 at 2:33 PM
    1. Heat Haze DX11 problem 7

      • Vaxx
      • April 20, 2022 at 9:25 PM
      • Vaxx
      • April 22, 2022 at 8:23 PM
    2. Replies
      7
      Views
      1.4k
      7
    3. NaitorStudios

      April 22, 2022 at 8:23 PM
    1. Polish Shader Library 41

      • PsichiX
      • January 11, 2014 at 9:51 PM
      • PsichiX
      • April 22, 2022 at 4:11 PM
    2. Replies
      41
      Views
      46k
      41
    3. NaitorStudios

      April 22, 2022 at 4:11 PM
    1. [Request] Saturation mask DX11 with added feature 19

      • contra
      • March 2, 2022 at 2:05 PM
      • contra
      • March 4, 2022 at 10:19 PM
    2. Replies
      19
      Views
      3.3k
      19
    3. contra

      March 4, 2022 at 10:19 PM
    1. Which effects can be used for correction gamma adjustment 9

      • wuxuechen
      • February 28, 2022 at 8:33 AM
    2. Replies
      9
      Views
      1.7k
      9
    3. wuxuechen

      February 28, 2022 at 8:33 AM
    1. [Request] Set pixel color 2

      • contra
      • February 22, 2022 at 3:21 PM
      • contra
      • February 22, 2022 at 6:44 PM
    2. Replies
      2
      Views
      954
      2
    3. contra

      February 22, 2022 at 6:44 PM
    1. Which effects can be used for correction gamma adjustment

      • wuxuechen
      • February 22, 2022 at 6:41 AM
    2. Replies
      0
      Views
      723
    1. [Request] Tile normal map DX11 30

      • contra
      • February 10, 2022 at 12:01 PM
      • contra
      • February 14, 2022 at 5:00 PM
    2. Replies
      30
      Views
      7.1k
      30
    3. contra

      February 14, 2022 at 5:00 PM

Display Options