The "Use Media Foundation with DirectX 11" plays video significantly better on slow systems. I compared it with DirectShow on an Atom-powered system and it was immediately noticeable. THANKS!
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The "Use Media Foundation with DirectX 11" plays video significantly better on slow systems. I compared it with DirectShow on an Atom-powered system and it was immediately noticeable. THANKS!
ive always wondered why the lines option wasnt available as a grid. good to see it here now - even if it is such a minor thing
the set flags addition gives a new world of possiblities too
Je voudrais aussi remercier @Yves et toute l'équipe de Click-team; *** Vous faites un travail magnifique ***
I would also like to thank Yves and the whole Click-team team; *** You are doing a magnificent job ***
restarting the current frame is somehow broken. i have a project which has 115 frames; each with a different game on each frame, and it used to work, restarting the current frame - would replay that 1 frame. now it kind of hangs, like it half starts it, and doesnt do anything more. - interestingly it doesnt do it on ALL frames; some frames it will restart them. ( i never had a problem until this build )
i even removed the code, re-entered the code, and its the same on the frames which it is not working on
edit: i have found that its remembering the lives object is global and restarting the frame isnt resetting the lives;; so setting lives at start of frame fixed this issue.
Will you let us know when the changelog is finalised? thanks
Quick update: due to a build issue some extensions may not have been updated, like the Cursor extension (so the 32x32 cursor fix is not in this update unlike what is said in the change log), We'll release the build 292.24 later today to fix this.
Thanks Yves,
When will the new html5 runtime be available?
Thank you
Massive amount of fixes. Thanks for the ongoing support, Yves!!