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Thread: [$10] Platform Engine with [_]

  1. #1
    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    [$10] Platform Engine with [_]

    - Variable Walk Speed
    - Variable Run Speed
    - Variable Jump Strength (Or Fixed)
    - Run Speed Jump Boost
    - Variable Jump Height
    - Variable Env. Gravity (Directional, Reverse, etc.)
    - Variable Env. Wind Force
    - Flying
    - Swimming (Alternative Gravity > Up/Down)
    - Boats
    - Veheciles
    - Jump Attack (On Enemy, Mario)
    - Jump Attack (Brick, Mario)
    - Jump Boosts (e.g. Ninja Style / Multiple boosts)
    - Attack Punch
    - Attack Fire
    - Variable Jump Pad Strength
    - Variable Jump Pad Angles
    - Ropes (Swing)
    - Ladders (Static)
    - Chains (Hold)
    - Hanging
    - Threatmills + Balloons + Windturbines + Speeders
    - Wall Friction (Allow wall Ninja stuff)
    - Turn everything ON/OFF + Modifiers using Items
    - Floor Friction (e.g. Slime, Normal, Ice)
    - Air Resistance (When no speed is applied)
    - Platforms (Swings) (Elevators)
    - Teleporters
    - Checkpoints
    - Various Traps (Spikes, Droppers, Smashers, Emitters)
    - Smooth Camera (+ Other Camera effects. Trigger easely)
    - Global Speed modifier (Boost/Slowmo)
    - Float based (No INTs)
    - Pickups, Collectables, Etc...
    - Mini Game System
    - System.Based.Object.Namespace.Variation
    - Works with GLOBALS
    - Mini Sub-App based PAUSE / INVENTORY screen Framework
    - Save/Loading System (With Slots)
    - Uses NATIVE controls (No keyboard events)
    - Every value can be adjusted from 1 system object
    System is open for any changes.
    - NATIVE code: No extensions used!
    - And more.... (will update the list later!)

    Would you like to buy this at a price tag of $10 in the Click Store?

    Extra:
    It will have Support and Updates Included for about 1 year.
    Its royaltee free, and you may use it in Commercial Projects, and aims to be Commercial Grade quality
    (= No bugs + Fine grained & smooth control)
    Unleash powerfull 2D games, but with simplicity in mind.
    Few lines of code (Just roughly 250 lines for the entire Engine! = Easy to learn + Manage/Change)

    Please post if LIKE!

    Also if you think it is worth more let me know! + Price

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module

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    If you sell it to the clickstore at such a price tag, as long as it's a quality engine apt for commercial projects, I would definitely purchase it.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    arthurh's Avatar
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    yes of course. But don't hesitate to put a more higher price : think quality ! quality and quality !

  4. #4
    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    That makes two Thanks for the feedback so far!

  5. #5
    Clickteam Clickteam
    Jeff's Avatar
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    Would love to see it in Clickstore!

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MEHRDAD's Avatar
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    Hey Patrick
    If it's cross platform I'll buy it without any doubt. I don't need to your platformer features anyway. I need to your inventory mechanics and save / load system with slots.

  7. #7
    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    Would u need that online or local save/load ? because the workings of these are very different.

  8. #8
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MEHRDAD's Avatar
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    No online . Only local save / load with slot .

    btw : Make platformer game is easy with fusion . I have strongly suggestion for make an engine for design Adventure classic point and click like the Monkey Island genre. There is many software for that as aren't cross platform all of them instead Visionaire Studio that is very expensive for mobile port . If you make this engine for Fusion I will buy it up to 50$. There is main items for make this engine : Pathfinding for walkable area and walkbehind area / Save-load / inventory system / dialogue tree .And of course cross platform too.
    Please think to my suggestion
    Thanks
    Mehrdad

  9. #9
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    You should mention if this uses normal frame based events or global events. Also, does it rely heavily on behaviors? Based on your Alex Kidd project, it seems like it might be using both, which could be a turn off for some looking to modify your engine for their game.

  10. #10
    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    I dropped behaviours and global events. Its not allowing to use "groups" and like you mentioned, would limit the developers ability to fully dig into it on a per-frame basis. So its all in a single frame, which you can copy/modify easely.

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